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MEsoFLY
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I figured we need a thread to discuss the technical things about ssf4.
If you have an issue with a matchup or a specific character, post it and we can all help us get better. My first question is about bp and pp. How do they work and determine your letter grade?
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#2 | ||||
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Quote:
D: 0-499 D+: 500-999 C: 1000-2499 C+: 2500-4999 B: 5000-9999 B+: 10000-14999 A: 15000-19999 A+: 20000-29999 Master: 30000+
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CrAzY 88 NoOb
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Good idea with this thread.
I actually have a few match-up questions. I main Juri. I am having hard times against: Blanka, E.Honda, Bision (getting better though), Gen, Rose, and Chun. For whatever reason my computer hate SRK and I can never get on there. So any help would be apprecitated
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Quote:
Quote:
Quote:
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Last edited by solo; 07-27-2010 at 11:29 AM. |
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#5 | |||
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MEsoFLY
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ok...but how come I have seen people with 2 or 3k bp with a B grade?
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#6 | |||
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You don't lose your grade rank as you lose points until you lose A LOT of them. I think you have to go all the way back down to 2500 before your B turns back into a C.
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#7 | ||||
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CrAzY 88 NoOb
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Thanks Solo. I will be trying it out later today.
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Last edited by Darkhood88; 07-27-2010 at 12:20 PM. |
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#8 | |||
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MEsoFLY
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question answered!!! thanks rushdown.
Next question: throw techs...I know that the throw thech has changed from sf4 to ssf4 but I dont know what all the differances are. I am holding down and back during a block string mashing grab waiting for the throw or my chance to poke and I get thrown. Sometimes it works and sometimes it doesn't.
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#9 | |||
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Hey this is not a very technical answer but it's what I was trying to explain on Friday. To do the crouch tech option select you have to press LP+LK later than if you were doing a normal tech.
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#10 | |||
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MEsoFLY
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If I am mashing it how do I miss
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you are not suppose to mash it. You are suppose to time it, tap throw right after each hit of the block string. If there is a gap in the string your short will come out, if they try to throw you tech.
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#12 | |||
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MEsoFLY
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Ok bbt mashing I ment hitting it everytime they hit me. So just Tilsit to come out just after the blocked hit. Got it!
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#13 | |||
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My main is El Fuerte and I have always had trouble against Vega - probably my worst match up. Charge characters can be tough at times. I punish Blanka balls easily enough, but Honda can be iffy, Bison can stuff everything with that damn standing roundhouse, etc.
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#14 | |||
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MEsoFLY
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Whenever I fight fuerte if they keep doing that jump grab thing I hate it! I'm trying to charge and you just grabed me.
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#15 | |||
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Almost as soon as I ranked my Guy up to B, I lost a few matches and was losing HUNDREDS of points at a time. The points and ranking system is very cleverly done. So if you're a grade B and you beat a D, you will hardly get any points at all because the odds are on you winning. However if you lost that match, the D rank guy will steal a crazy amount of points off you. For every match I lose to a C/C+, I now have to win 5 straight matches just to earn those points back. It's a bit frustrating but a good system to help keep you on the top of your game and stops cheap noobs from somehow worming their way up to a high grade.
Thanks Rush for actually explaining the crouch tech in a way I can understand. Best believe I'm gonna be practicing that shit later! I hate crouch lp strings into a throw, it catches me off guard so often and really irates me! Ok, this may sound like a total noob question but here goes! My biggest failing seems to be against throw characters. So Abel, Zangief, T-Hawk, etc. Can you tech their special move throws or do they need countering/dashing to avoid? And if the regular versions are techable, are the EX versions? I've tried teching them and failed every time, so I'm not sure if I'm just hitting the buttons too slow or if it's just simply not possible to do.
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#16 | |||
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No you can't tech command throws at all, you have to avoid them or beat them out with an attack. E. Honda's Ochio is 5 frames so you can beat it out with a normal throw. Abel's is 5 frames too but all of them except the EX version are throw invincible, so if you try that you'll just get thrown anyway.
You need to jump, use an attack that's throw invincible, an attack that puts you "in the air" (shoryuken, ex messiah, etc), or an attack that's quicker than their throw (although they should usually be tick throwing you off of something that gives them frame advantage on block anyway, so this won't work too often. ie Abel's cLP puts him +3 on block, so if he uses that into a Tornado Throw, even if you have a 3 frame jab the throw will still come out first). Backdash will work depending on timing and the range of the throw.
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#17 | ||||
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Quote:
They are avoidable by crouching or by any other throw-avoidance. |
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#18 | |||
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MEsoFLY
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I know but when I duck or Truro move I guess wrong and a slide or toastada slam comes out.
With your question it depends on how the vega player played. If he just site back and charges his air moves just wait and bait withhold defense. If he is aggressive punish him with your charged kick move. I played fuerte in sf4 but I dropped him in ssf4
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#19 | |||
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You can't crouch the second one.
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#20 | ||||
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Quote:
Thanks for sharing!
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